Two weeks ago I went out to take some photos to illustrate a blog post on accessibility that I was working on. I took my photos, but then I took some video as well. Quite a lot of video. When I got home, the photos were useless but the video was quite interesting and so I changed my plans. Instead of a blog post with photos, I was going to create a short film.
I needed a few more scenes to create my film, and so my wife and I went out a couple of days later and recorded the rest of what we thought we would need. That night I stayed up selecting scenes and stitching it all together in iMovie on an old iMac that I have.
By the morning I had created several minutes of video that I was quite pleased with. It illustrated my point nicely, and had a nice flow to it. It was great, apart from one thing. It was appallingly bad picture quality. That was because it was all shot using a cheap digital stills camera which could only record video at 320×240, a quarter of the resolution of even low definition TV. In addition, the picture was horribly shaky and blurry.
What could I do about it? I didn’t have a better camera. My phone could also record video, but at exactly the same low quality. All was not lost, however. I was ordering a new phone that very week. By a happy coincidence, the phone that I wanted happened to include a full high definition video camera which had received rave reviews. I ordered the phone and waited in high anticipation of its delivery.
New phone in hand, we set out again to spend an afternoon filming. I had cleverly attached a car windscreen mounting kit to my powerchair and arranged it so that the phone camera had a clear shot from in that holder. We shot hours of video. I recorded pieces to camera many times over until it was right. It was repetitious and tedious. However, we eventually finished and returned home. After a brief rest (I was so worn out I couldn’t stay upright) I reviewed the footage that we had shot. It was AWFUL. Mounted on the powerchair, it was so shaky that watching it made me feel like my head was in a blender. Nevertheless, I grabbed what I could out of it and I made it into a rough approximation of the film that I wanted.
Since then we have been out filming several more times, I have spent many many hours editing the results, and there have been several preview showings. I restarted the editing several times, learnt how to use Openshot in Linux and then Movie Maker in Windows, and eventually spent a mammoth 17 hour session producing the final edit and subsequently crippling myself for two days (and more to come) from the effort.
It has all been worth it though. I have finished. And I present to you: